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Old 04-01-10, 05:58 PM   #23
Mraah
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Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
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Well .... maybe three other plausable explainations for dud mag pistols ...

The pistols work fine but ...

1. Maybe the new ship files don't contain a swith to activate a mag pistol when it gets close or perhaps it's off. ie, we have wooden ships not iron.

2. Maybe the ships are missing a a fake hit box below the keel .... or maybe the keel hit box data doesn't have a switch turned on.

3. Maybe they added deguassing material to the ship's hull at the last moment before release but never tested it fully..

I dunno .... Has anyone sat down and fired at all the ship types in the game to verify every single ship won't activate the pistol?

Rob
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