Quote:
Originally Posted by audessy
There must be a way to make them player useful. Even if it takes using a "trainer" or "hack" to spawn aircraft.
Yeah the flight model sucks. But 12 dive bombers attacking 1 ship is still very deadly.
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It's absurd.
Ships spawn at 35km, despawn at 40km, and are drawn at 20km.
35km is practically BB gun range. Deadly? Sure it'd be deadly, so would adding antimatter cannons in place of the deck gun—and it would be about as realistic.
Having planes magically spawn to attack targets that close is just silly. You might as well ask for powerups or other nonsense. CVs should have to steam into the wind, that is not required, either. It's SILLY.
The SH engine simply does not handle this.