View Single Post
Old 04-01-10, 11:58 AM   #9
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

Quote:
Originally Posted by audessy View Post
There must be a way to make them player useful. Even if it takes using a "trainer" or "hack" to spawn aircraft.

Yeah the flight model sucks. But 12 dive bombers attacking 1 ship is still very deadly.
It's absurd.

Ships spawn at 35km, despawn at 40km, and are drawn at 20km.

35km is practically BB gun range. Deadly? Sure it'd be deadly, so would adding antimatter cannons in place of the deck gun—and it would be about as realistic.

Having planes magically spawn to attack targets that close is just silly. You might as well ask for powerups or other nonsense. CVs should have to steam into the wind, that is not required, either. It's SILLY.

The SH engine simply does not handle this.
tater is offline   Reply With Quote