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Old 03-31-10, 10:24 AM   #71
Faamecanic
Ace of the Deep
 
Join Date: May 2005
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Quote:
Originally Posted by IanC View Post
But who's fault is it if the sales are low?
Don't invest more resources because the game might not/is not selling well? Well what about investing more resources to begin with, then the game would get 9 out of 10 review scores and guess what... high sales!
In other words; put out a quality product, and people will buy.
I don't get it, admittedly I know nothing about the vid game business.

Agree 100%.

Following UBI's "business" logic:

Release SH3 at 80% complete... sales = $ X (not as high as we wished at UBI..)

Due to SH 3's sales not being as high, Release SH4 but cut budget 20% and dev time 20%. All the while expecting a more complex sim with better graphics.

SH 4 released at 70% complete..... result...sales = $ X - customers waiting to see if game is patched to complete before buying due to getting burned with SH 3. Base next projection on SH 4 sales in the first month (even though it took months to patch).

Due to SH 4's sales being even lower than SH3, Release SH 5 but cut budget another 20% and dev time 20%. Expect an even more complex sim with better graphics.

SH 5 release 50% complete, full of bugs, Net result Sales = $ X - customers burned by SH4 AND reading bad reviews. Base decision to build SH 6 off first 2 weeks of SH 5 dismal sales....

Blame "Niche Market" and Customer lack of support.

Cancel SH 6.....
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