You wouldn't think so with Unreal 3, it shines in Batman AA...
what a magnificent-looking thing that baby is maxed!
The major obstacles to the future of S.T.A.L.K.E.R. engine were its inherent inability to be multi-threaded, the weak and error-prone networking model, and simply awful resource and memory management which prohibited any kind of streaming or simply keeping the working set small enough for (back then) ‘next-gen’ consoles.
The X ray engine, which is what Stalker is running on should be updated at the very least, if, and i stress the word if they decide to continue the Stalker franchise.
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