Quote:
Originally Posted by trotter
I love the above torpedo damage mod, but I have yet to find evidence that the realistic flooding is doing anything. I've tested all types of damage patterns.
No combination of the above ever results in anything other than the standard arcadish "Hit Point" accumulation method of sinking. Furthermore, all sinking animations appear to be exactly the same. The ship never lists, or breaks in two as it did even in SH3 (SH3 stock for that matter!)
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I've seen quite the opposite using the BARF mod. It usually takes 20 minutes or so for a ship to sink, but it's definitely listing, slowing and sinking even after just a single torpedo sometimes. Not every ship is crippled like this, but far more than stock.