tried every exporter I could find on the web (even the NWN2 ones and AOE3) and couldn't get any to export correctly, if even at all. There is one trick that does work. The GLXtractor will extract meshes from the Granny Viewer but they are not positioned in 3D correctly (they are sheared from their origin). It takes a little time but using the Goblin editor you can find where 'center' is and reposition the meshes using 3DS Max or Wings3D (I setup the GLXtractor to extract the meshes into .obj form). This does not give any bone info though - just the raw mesh data (Seadler helpmed me with that
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