Quote:
Originally Posted by jimbuna
Your kidding yourself....unless your in the Med.
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...or Arctic. But it should be stressed that in these instances all SH3Cmdr does is force SH3 to use the correct water and cloud textures (ie fixes the SH3 bug where Atlantic textures are used regardless of where you are)...and has nothing to do with the wave height setting.
@OP: No, setting the wave height does not overwrite any effects, otherwise the option wouldn't be just to set the wave height, would it?