Quote:
Originally Posted by Arclight
Upcoming 1.3
- include CCIP's freecam tweaks
- binocular 8x zoom
- further enhanced accuracy for measuring with reticle
- darker masks (light version also available)
- version compatible with TDW UI
- thicker shadow around egde (looked jaggy at some aspect ratios)
- circular UZO and binocs view
- changed reticle on attack scope, essentialy identical to obs. scope
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why do you make them the same?
Quote:
Originally Posted by Arclight
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also, with this beta in my game the obs scope is the same as the attack scope :S
I use OldStyleSHControls_1_3_1_ByTheDarkWraith