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Old 03-30-10, 10:24 AM   #28
janh
Stinking drunk in Trinidad
 
Join Date: Jan 2010
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Quote:
Originally Posted by elanaiba View Post
The thing is we took the campaign of SH3/4 and built on top of it (strategic goals, branching strategic paths, etc) and suddenly people assume its no longer dynamic...

SH5's campaign/map is unfinished but clearly, for my next project - if any, if ever - I need to rethink some of this stuff and the way its presented to the player.
Elanaiba, I took the freedom to highlight part of your statement that I think is crucial. Maybe SHV is "unfinished" as compared to what many expected after their full and lush SHIII(+GWX) or SHIV(+OM) experiences, but aside from the DRM that is not what went wrong this time.

I think what you guys missed to do was "conveying to the gamers/public/customers" what is under the hood now. New features, list what is still the same, give examples of scripting and its potential etc. Just more information, and that way before the release date. And maybe you guys should still consider doing that now?

Without a mentionable manual (manual that really describes the game, its possibilities, career options, realism and historic features etc etc) like the "manuals of old", people cannot know what to expect. And will speculate and guess to the best of their abilities. The best thing I would find a three column table, comparing all features of SHIII, IV and V -- however long.
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