Thread: SH5 patch #2
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Old 03-30-10, 08:06 AM   #15
Gammelpreusse
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Join Date: Mar 2010
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Quote:
Originally Posted by Neal Stevens View Post
It appears patch 2 is actually in the pipe and should address such things as crewmen on deck will change clothes during bad weather, fixes for crew morale, for weather being reset to clear weather after load, for ships exploding in ports or hitting the shore, morale reaching 0 bug, fix for performance problems inside submarine, shadow optimizations, improvements on particle performance on single core processors and environmental lighting and effects, no more crewmen strolling about on burning ships, fixes several dials that were not working inside the submarine, among other things.

As you know, I am always willing to work with players and developers who put forth an honest effort. I would like to say that this continued support by Ubisoft is exactly what Silent Hunter 5 needs, and what the players who buy it deserve. For those on the fence, this makes buiying SH5 worth a serious second look.

Neal

*Please don't hijack this thread with DRM posts.
Not a bad start, I'd say. At least some work is done and players not left out in the cold.
Do you know if mast heights and torpedo speeds are adressed in this patch? so far these two have bene the greatest killers for me. There are workarounds and some mods adressing the problems, at least hwne it comes to torpedo speeds, but all of them require procedures I can't exactly call immsersive.
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