Quote:
Originally Posted by Captain Wolfe
So both friendly and enemy sound contacts are now blue (except if its merchant) what the frak kind of gaming logic is that? Seems like an odd decision on the programming side of things
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Merchant sound contacts are black, warships are blue.
As to friendly or enemy, how in the world would a sound guy know that from just it's sound?
So no there never has been any differentiation between friend or foe on sound contacts, only visual.