Quote:
Originally Posted by keltos01
a model with only one uv map shows all black ingame
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Not entirely true.
There is a setting in S3D that corrects the all black problem.
Remember that early imports from SH3 did not show up black but did have the texture.
I exchanged PM's with skwasjer tonite about this.
It's something none of us ever noticed!
When viewing the UV map preview in S3D, there is a box above the UV Map preview
next to Texture sets/channels:
Change that to a 6 and the black problem goes away!