FOURTH STEP - Now we get amongst the potential deal breakers - a bit more weeding
So if UBI did not patch any of these features how many would make the game unplayable for you ? If they do then they are deal breakers.
To simplify things a bit further I would drop the following from my deal breakers list.
Its not because they are not important . Its just that I could live with them
Its a personal choice. It might be different for you.
Posters comments are now abbreviated .
13. no accurate manual torpedo depth
16. no morale system ( disable it)
15. no engine volume variation.
10. Inability to see ANY campaign changes until restart.
22.Intrusive "synchronising" messages even when I have this option turned off
25.No blind spot in hydrophones
26.Abrupt patrol endings when macro-mission objectives are fulfilled
If they are deal breakers for you then I guess that's you out.
I'd have to leave out 7. Crap systems because the author wasn't specific
Which leaves us with :-
3. No Crew Management.
8. Issues with AI
11. No true Auto TDC.
14. Genre that doesn't lend itself to RPG ?
17 Damage Effects and Control are badly implemented.
18.Weather, AI damage, map markings not saved in Save games
19.No torpedo AI of any kind.
20.No Wolfpacks
21.No BDU / interaction.
24.Lack of crew animation
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"You need to put your behind in the past". Kumba
Last edited by horsa; 03-28-10 at 08:47 PM.
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