View Single Post
Old 03-28-10, 08:30 PM   #93
horsa
Pacific Aces Dev Team
 
Join Date: Jul 2002
Location: Halifax, England
Posts: 502
Downloads: 44
Uploads: 3


Default

FOURTH STEP - Now we get amongst the potential deal breakers - a bit more weeding

So if UBI did not patch any of these features how many would make the game unplayable for you ? If they do then they are deal breakers.

To simplify things a bit further I would drop the following from my deal breakers list.
Its not because they are not important . Its just that I could live with them
Its a personal choice. It might be different for you.

Posters comments are now abbreviated .

13. no accurate manual torpedo depth
16. no morale system ( disable it)
15. no engine volume variation.
10. Inability to see ANY campaign changes until restart.
22.Intrusive "synchronising" messages even when I have this option turned off
25.No blind spot in hydrophones
26.Abrupt patrol endings when macro-mission objectives are fulfilled


If they are deal breakers for you then I guess that's you out.

I'd have to leave out 7. Crap systems because the author wasn't specific

Which leaves us with :-

3. No Crew Management.
8. Issues with AI
11. No true Auto TDC.
14. Genre that doesn't lend itself to RPG ?
17 Damage Effects and Control are badly implemented.
18.Weather, AI damage, map markings not saved in Save games
19.No torpedo AI of any kind.
20.No Wolfpacks
21.No BDU / interaction.
24.Lack of crew animation
__________________
"You need to put your behind in the past". Kumba

Last edited by horsa; 03-28-10 at 08:47 PM.
horsa is offline   Reply With Quote