Do SH5 roster files look like those in SH4? Do any of those point at an o-map, or are all smashed into the granny file? If that is the case, does that mean that SH5 ships cannot have more than one skin per 3d model?
SH4 was an improvement over SH3 in that you could reuse the same model by pointing a new ship name at it, allowing variants without extra system loads. Is SH5 a step backwards in this regard?
|