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Old 03-27-10, 09:53 PM   #140
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
Downloads: 876
Uploads: 23


Default Editing TheDarkWraithUserOptions,py

Things are working much better but I did find a Key bindings issue.
If I edit the key binding in TheDarkWraithUserOptions.py for the compass and change it to "/". I get several unusable popup windows I can not close when I start SH5.
Example:
Before
HeadingRudderKey = MenuKeyManagerWrapper.Keys.C # change the C to whatever key you want
After
HeadingRudderKey = MenuKeyManagerWrapper.Keys./ # change the C to whatever key you want

This happens in SH5 and SH3 UI's. Haven't tried the SH4 UI as I have not read any post's stating it is working.
The "/" Key is not mapped to anything in my Commands.cfg but it may be scripted elsewhere.
Sorry, no pics of issue.

Has anyone else encountered this issue?

I also noticed there are no provisions for the Crew Special Abilities. Would it be possible to use Right-Click function to open/close interactive dialog with the Officer Icons and XO to access Crew Special Abilities?

It is possible to add Double-Click feature to change Camera View.
e.g. Double-Click Chief Engineer (CE) and you go to the Interior Fore Camera view, Double-Click Watch Officer (WO) and you go to the Conning Deck External View Camera by the UZO. etc...

-TheBeast
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Last edited by TheBeast; 03-27-10 at 10:22 PM.
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