Quote:
Originally Posted by jerm138
This whole thing is very reminiscent of Microsoft FSX, and the end of many years of flight simulation.
Microsoft went down the exact same path with their Flight Simulator series... they focused all of their efforts on "eye candy" for the new generation. They weren't interested, and the loyal following they had built over so many years just got angry, and the series died.
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Wowowowow! You just can't be serious to compare the FS series to Silent Hunter.
FS relies a lot on 3'd party apps and it's oriented towards any flight enthusiasts. The core FSX is the best core FS of all. The improvements were there, not just in graphics. Most of all, FS is a true-blood sim. Maybe not so "professional-looking" as X-Plane. But hey, in FS you can learn how to read a real approach plate. I managed to get the flight plans and airport charts of the Otopeni Bucharest airport. I used them in the game. I found a 757 real operations manual and used it to learn to fly the LevelD 757. I parked near a VOR antenna that's depicted in the game. I even recognized my tiny village where my parents live. I'm sad that the Aces team was sacked. But they left us with an amazing sim that we'll be able to play for years and years, with 3d glasses and, in the future, HMD's. Plus, they're still at it, looking for another publisher. The level of customization and detail in FS is simply mind-blowing. Microsoft's decision was a real surprise.
Silent Hunter on the other hand really is an ugly duckling of sims. What's annoying about the latest version (apart from the unprecedented number and "quality" of bugs) is that waaay too many of our requested features have been ignored (and no, I don't care about WHY they ignored them). I knew it would be a flop since January. It had been already clear then that the game would need a lot of modding to turn it into a sim, and we should be grateful for the modding tools that we were provided out of the box. But SH5 has been filled with unfortunate design choices and too many bugs. There deffinitely won't be a SH6. And if there will be one, I guarantee you that no sane fan would buy it if it's just another candy-shop with rats in it. I'm actually surprised that the community hasn't already abandoned this game. It's been out for one month and there's still no patch 1.2. Kudos to the modders.
I don't want to upset the dev team but I really don't think they can handle making a real naval sim. A thumbs up for the effort, sure, and there's gotta be passionate people there. But that's useless because a dev team depends on a chain of command.
They are UBI, don't separate them from the mother company, take them as a whole. And the WHOLE failed on this one. They might be better for arcade sims so I'm sure they will have lots of success in that area.
What we need is to teleport Bullfrog, Microprose, Looking Glass and Particle Systems from the past and ask them to make a real WW2 sub sim. We'd have a better chance at asking the old Microprose members to team up than we have a chance for SH6 to be a good sim (or released at all).