Quote:
Originally Posted by Drebbel
This info might be of interest:
SHIII does not simulate torpedoes going on wrong gyro angle, stuck rudders, or torpedoes going too deep....etcetera. The team had simply no time for that.
It does simulate magnetic premature detonations and impact duds. Which are taken care of by a random roll.
For impacts SHIII checks the geometry of the ship at the point of impact, compares it with historical data, and rolls a die.
For premature detonations SHIII checks the sea state and then rolls a die.
So basically if your shooting skills are very good - getting impacts only at 90 degrees impact angle, you won't suffer any duds.
This is probably historically quite correct. 
|
Hmph. I suspected as much. Where did you get this information, BTW?