Quote:
Originally Posted by horsa
SH5 was a train crash. Right ?
Morale was broken.
too many unnecessary changes to the UI,
very little information on what to do or how to do it ,
character dialogue tediously limited
lack of sub damage control
and so on ....
But hey . Wait. What is really missing ?
A lot of stuff is in there but either underdeveloped (like the character dialogue) or inexplicably hidden away (like compass and 'depth under keel'). All moddable.
Forget the ethics for a moment ( Ubi sucks, unfinished product, why rely on unpaid modders, yaddy ya yaddy ya ......) .
What features are really missing or annoyingly obtrusive. So much so that they are real deal breakers for you? Things that should be in (or not in), which no amount of modding can put right ( like the red triangle in SH2).
Which are the real deal breakers of SH5 ????
|
Very good question. My hope is, Ubisoft will focus on these major issues, the stuff modders cannot fix, if they decide to work on a 2nd patch.
For me, the AI is the biggest non-moddable issue with the game. I can ignore the weak/ineffective RPG stuff, I can see the game being modded to 1945, and I can live with one type of U-boat. For me to get repeated enjoyment out of the game, the escort AI needs to be improved, and other ship AI as well, so we do not have to see AI ships doing crazy things like ramming docks and running off into the woods.