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Old 03-26-10, 05:23 PM   #10
bigboywooly
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Join Date: Apr 2006
Location: Swindon, England
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Quote:
Originally Posted by privateer View Post
By the time we could complete a GWX 5?
SH 6 would be out.

Then we'd have to start all over.


I'm not up to the job Thank You.
And theres me thinking you liked a challenge


GWX was created after years of work
First TGW ( The Grey Wolves ) then the X for expansion added with the addition of the Eastern uboats and Black Sea
As well as a raft of other changes along the way to the atlantic and med

Ubis vision of the future is to release new versions of its top sellers on a short turn around
Whether the SH series falls into that group who can say
But a supermod needs time to be created and mature
If the next game version is out before you get to that point then the effort is wasted
ALA GWX4 with the announcement of SH5

I have no doubt that SH5 will undertake a massive overhaul in the coming year or so
If Ubi announce a SH6 within that time whats the point of creating a supermod such as GWX,WAC,NYGM or LSH
They have all taken a VERY long time to get where they are now and slowly bit by bit are finding there way into SH5

When I joined GWX was an honor and an adventure
Learned heaps along the way from very talented people who are more than team members
More like friends
But over 3 years of modding leaves you jaded
Hating the game and not playing it
Still play around with the mission editor but its on my terms and when I feel like it not to a deadline

So you will see parts of SH3 supermods popping up in SH5
Hansolo has already added Laboe and Moltenort
I am working on resupply - all the ships and uboats historic routes and sailings and was planning on an overhaul of the stock campaign
Privateer is dabbling in many things as he does

Many many others are modding small parts all the time
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