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Originally Posted by ReubenJames
Q1: What separation do you use normally when you create a mission?
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For multiplayer maps, between 10 and 20 nm depends on the bottom type, SSP.
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Q2: What is the fundamental technique to look for possible contact? Right now, I make turns in steps of 45 degree at roughly 5 knots. Is that a good method? I can't think of anything otherwise. Would you suggest some other methods?
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When not finding anything with the TA straight I turn just enough to cover the TA's blind spot.
When you want to make a big turn (90 degrees), wind your TA, and stream it when on new course. Your TA is straight in less time.