The thing I miss with the dynamic campaign is how it was done in Aces of the Deep: patrol a particular grid square for a while, and then one would receive orders from BdU to move to another grid square. None of this "no new objective, patrol another area of your choice" nonsense that we now have. Dönitz kept a tight reign on his boats and he (heck, the same with the USN) wouldn't let them just wander off and patrol wherever the heck they pleased.
Compelling orders and radio traffic: it's sadly lacking from SH5.
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