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Old 03-25-10, 05:11 AM   #26
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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I remember making a picture-perfect attack on a QE battleship; launched a spread of 3 and all hit. First one clipped the bow and other 2 struck a bit further back, below the armor belt.

She steamed on, slowed down a bit, but didn't sink and screws turning like crazy, clearly making full steam.

That kinda defied my expectations: http://www.hmsbarham.com/images/ship...com-barham.wmv

At the very least she should have slowed to a crawl, to avoid more compartments buckling from the force of the water being pushed in.

Call it a rage-quit, but I just couldn't take it. Quit the game and started modding some more.



Aaanyway, glad you like it, loerelau.

Ow yes, should anyone be having issues, try the updated one in post #16. I'll update the link in the first post with the new version soon if I don't get any reports on further issues.

Beast reports CTDs are gone, but the sound glitched again. I consider no CTDs an improvement. Will have to contact DarkWraith about it and see if this is indeed related to his UI.
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