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Old 03-25-10, 03:26 AM   #8
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
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Quote:
Originally Posted by reaper7 View Post
Ok I've been considering getting a new monitor most likely 1080P.
And its been making me think, the whole game is designed around the
1024x768 resolution just moving and scaling everything to fit if the user is playing at a different resolution.
What would it take to Mod a new interface for 1080P and other common high resolutions like 1600x1200.
Having dials showing at there full resolution, for example the depth gauge at 150x150 on-screen instead of them being scaled down to 90x90 would improve there readability.
What would it take to Modify the current UI to achieve this.
Graphics should be easily done through the use of the Editor, but what else would need configuring?
Personally I would like to do something along the lines of SH3/4 with full dials.
As the higher resolution would allow more room for placement.

What are your thoughts on this, is it doable or are we stuck with the scaling of the current Interface?
I have a Samsung 30.5" LCD running at 2560 X 1600 (native) resolution and everything looks fine. The menu editor gives you the option of having the images scale in size also. Most everything is currently set to not scale in size though. If you provide the higher res images it should be just a matter of turning on the scaling for those images in the editor to enable high res.
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