Arclight, I'm using all these and not having any issues:
A Fistful of Emblems v1.5
Accurate German Flags
AilClouds
AilDeckwave
AilMoon
AilSmoke 1.7
Capthelms Lighting Effects mod for sh5
Detailed Caustics 1.0
Enhanced Ship Recon Manual V1.02
ETOSNoSurfaceTrail
impurity blue
Lite Campaign LC 1.2
Menu - Das Boot Departure Theme
MightyFine Crew Mod 1.1.1 Stock Faces
MiniChrono
MoraleMod
NDB,NDH OM#1 - No Dialog Indicator
No Submerged Mark
No Surface Hydrophone
Radio Koln E52
REL_AI_Detection_Tweaks
Remove binocular crossair
Stormys DBSM SH5 v1.1
Window_Lights_Redone_V1
Less Annoying Footsteps
Interior working dials v1_21
BARF 1.2 full
Better Torpedo Graphics v2
ImprovedWaves_Improved Pitch&Roll
ETRP-improved pitch and roll - wamphyri
zoomableexternalcamera
OldStyleSHControls_1_3_1_ByTheDarkWraith
1500M Overlay
Pascal-sh5-uniforms-Version-2
Damage assessment
Critical hits 1.1 Torpedos
Only changes I made were merging a digital clock and some TAI map fixes from Gutted to the Darkwraith's UI.
I made one and half patrol so far, sinking about 8 ships and I love the results. This mod, BARF and the torpedo critical hits mod really work well together. No problems with sounds or commands not working on my end.
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons
Zero casualties throughout the war
Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender
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