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Old 03-24-10, 04:06 PM   #2
robbo180265
Admiral
 
Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
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I've been playing a couple of weeks or so - so I'll try to help based on what I've done.


Quote:
Originally Posted by KiwiVenge View Post
Hey guys, finally got sh5 install and starting to give it a go.
I have a few (likely noobish) questions.

What are some of the priority suggested placement of the crew ability points (or whatever they are called)? I remember reading there is one to avoid because it changes torp speed and can mess with targeting. Which one is that? Seems a few could apply.

I've spent my points in Hydrophones and diving quickly. Also got the engine upgrade that makes it quieter.

Out of the various Targeting methods, what one should I use? I realize this one may be very much 'up to you' kind of thing but I think seeing a few opinions on the matter may help me decide what is good for me.

I'm using auto targeting this time around may change to manual next time. I looked at all the tutorials and went with the one that I liked the look of.

Mods, I am using MoraleMod, Electric Torp wake removal, Command Key 1.03, Mightfine crew mod 1.2.1. With the idea of keeping it simple to see how stable SH5 runs for me. So far, but with only a couple hours of playing I have had no troubles whatsoever. Any other mods that I am silly not to use?

Looks like you have all the main ones, have a look at the forum and see what appeals to you. I have mods to make the ships sink a little more realistically, also got "critical torpedeo hits" I have a few others but I'm not on my pc to check right now.

Plus any other 'wish i knew' kind of info anyone would like to throw out there would be appreciated

I can't think of anything - reckon you'll be best served by having a look at the FAQ's section.

Thanks

Good luck matey and have fun
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