View Single Post
Old 03-24-10, 07:04 AM   #10
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
Posts: 25,052
Downloads: 32
Uploads: 0


Default

I think the problem is that SH uses gradiant color for sky, instead of some games using textures. The game can't handle all the colors in the "line" going from blue to light blue and you get the banding. Same is in OFP/ArmA/ArmA 2 for example.
Dowly is offline   Reply With Quote