View Single Post
Old 03-24-10, 04:45 AM   #6
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

Quote:
Originally Posted by Nisgeis View Post
How about using placeholders, e.g. copy a tanker model and call it whatever your new unit will be, script the campaign using this 'new' unit. Then when the new 3D and damage model are made, change the unit so that it no longer uses the old model and gr2 file?
That's actually what the devs did with the Liberty Ship. They cloned it (coded as "KL") and have a separate entry for it as "Large Steamer." The roster file for it describes it as "BR Large Merchant (ProxY)," so my hunch is that a different ship is ultimately meant to take the place of the Liberty model.
__________________


ROW Sound Effects Contributor
RFB Team Leader
LukeFF is offline   Reply With Quote