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Old 03-23-10, 11:27 PM   #1
Baleur
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Join Date: Mar 2010
Posts: 78
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Sky comparison. SH2 vs SH5. 2001 vs 2010.

Silent Hunter 2 (beta build)
Requirements: Pentium II 266Mhz
Platform: Windows 95/98/98SE/Millennium Edition CD-ROM, 64MB RAM





Silent Hunter 5
Recommended system configuration:

CPU: Intel® Core2Duo® E6850 or AMD® Athlon™ 64 X2 5600+ or higher
Operating System: Windows® XP (with Service Pack 3) or Windows Vista® (with Service Pack 2) or Windows® 7
RAM: 2 GB (XP / Vista / Win7)
DVD-ROM: DVD-ROM speed 4x, dual-layer drive
Recommended Drive Space: 15 GB
Video Card: 512 MB DirectX® 9.0c-compliant video card (ATI® Radeon HD3000 series / GeForce® 9 Series or better)
Sound Card: DirectX® 9.0c-compliant sound card
DirectX Version: DirectX 9.0c (included on disc)
(wall-of-text)
Internet connection required



It makes you think, doesnt it? Its alot like the Unreal Engine 3 fiasko, where they focus so incredibly on every aspect of the graphics, but totally forgetting about the one thing that makes or breakes immersion, anti-aliasing.
Except in the Silent Hunter world, it is the sky (since you'll see it alot).
"I'm the commander of a submarine, i'm stalking the... OH WAIT, look at those blocky sky effects. I'm just wasting my time in a game."


Last edited by Onkel Neal; 03-24-10 at 08:54 AM. Reason: Corrected SH2 specs
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