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Old 03-23-10, 10:23 PM   #15
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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Quote:
Originally Posted by flakmonkey View Post
I never did figure out why s3d does this sometimes, the lightmap will be visible in game though even if its not there with s3d.
Hi Flakmonkey thank again for the answer but i remember skwasjer mentioned something about the unified render controller but he never say where to use it or activated to fix the black sub problem.

By the way what start as a modest mod is now going full swing of big surprised since i test many 3d modifications and i mean heavy model tweaking plus totally new uvw unwrap of the mesh and i am simply speechless about the overall stability in game so far, almost no impact on fps very little.

Everything is going so well that i officially named the new mod to :UBOOTTYP_IIA_HAHD, HAHD stand for Historically Accurate High Detail

Here are the main features :

*Complete new deck with accurate railing protection and hawser.
*New UVW Unwrap skin highly detail of early Type IIA.
*Completely redone conning tower with accurate details.
*New UVW Unwrap skin highly detail of early Type IIA conning tower.
*Accurate new 2 cm flak gun with high detail skin.
*Instruments add on in control room and one surprised (no spoil lol).
*Completely redone interior with highly detail texture.
*New Interior lighting.
*Redone bow spray, wake and water spray from drain holes.

If people are please with this first mod i will go for :

*UBOOTTYP_VIIC_HAHD
*UBOOTTYP_IX_HAHD

First picture in game to be release tomorrow if testing go well tonight so i hope i put some smile on kaleun face eh eh!

____________________________
"If you can't beat them the first time, reincarnate build your own 3d army and beat them with a mouse&keyboard"
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