Just for the record.....I've currently over 60 mods added to one of my GWX installs and the only rule of thumb I apply is that said third party mods must be compatable with GWX, not vice versa.
However, there is nothing to stop you bundling up a selection of your favourite third party mods, providing they are compatable and don't cause conflicts.
When using the JSGME mod enabler (which is already included in GWX3.0, albeit not the latest version) it is far simpler enabling any additional mods one at a time and observing for compatability prior to adding more.
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