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Old 03-22-10, 04:21 PM   #8
Ducimus
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Join Date: May 2005
Posts: 12,987
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Quote:
Originally Posted by Gandalfi2005 View Post

This Mod is based on WIP_RUB_AI_Sensor_Tweaks.
If your gonna cite the source, at least cite the author when you know who it was. I'm not pitching a b*tch, i'm just saying. I've never had a problem with others using anything i do, and if i had, i wouldn't have posted it in public where others could find it if they knew where to look.

edit: BTW

Quote:
Originally Posted by Gandalfi2005 View Post
RUB Mod switched off the Thermal Layer Effect for Hydrophones and Sonar.
That is because thermal layers were deeper the uboats could go. The atlantic is much colder then the pacific.


Quote:
Originally Posted by Gandalfi2005 View Post
During Test with the RUB_AI_Sensor_tweaks Mod, i couldnt escape the destroyers mostly due to the mightiness of the Sonar. Whatever i did, they ping me down.
Firstly, as the file notes, it is a Work In progress. I admit my first effort is tantamount to hitting the AI with a sledgehammer to get it to do something. This WIP was about fine tuning. Haven't gotten to that yet cause ive been busy with another project.

Secondly, when i see complaints like, "I can't get away", i wonder what was tried. Any AI adjustment i do, has one major thing in mind, to remove the "Go really deep, slow to 1 kt, and hit Time compression tell the DD goes way." You need to twist, turn, and be engaged in the game without much TC, or your never going to get away.

Last edited by Ducimus; 03-22-10 at 04:34 PM.
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