I have teamed up with Werewolf, working on a mod which will implement basic cold war functionality, as much as Sh4 allows. Modders will be able to use this as a starting point to build their own cold war campaigns. I probably won't have time to create a campaign myself.
-ai subs or surface units able to launch torpedoes at the player - when he is submerged. (you need visual contact for AI launched torpedoes, so the visual sensor is modded to behave like a hydrophone as much as possible)
-ai launched mines
-since the torps cannot change depth while homing, they have a large proximity range..same for mines
-surface warfare will be affected by the modifications - i'll try to have it work as best as possible, but subsurface warfare is a priority
I'm estimating about a month or two before it's finished. The mod will not contain any cold war models, just the sensors and weapon files.
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