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Old 03-21-10, 01:55 PM   #15
lucagaeta
Torpedoman
 
Join Date: Aug 2007
Location: italy
Posts: 118
Downloads: 50
Uploads: 0
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Hi

This mod changes various files. cfg entry (SurfaceDepth = 8; meters)
ch and the defect is obtained, which is commanding the surface, the boat stops at 8 feet, 8 if set to emerge fully we must set the depth manually.
the advantage is that you can open the door even in rough sea, emerge in part to charge the batteries and get away, get closer to their stock without being spotted.

[Unit]
ClassName=SSTypeVIIB
3DModelFileName=data/Submarine/NSS_Uboat7b/NSS_Uboat7b
HumanPlayable=Yes
UnitType=200
MaxSpeed=17.2
MaxSpeedSubmerged=8.0
Length=66.5
Width=6.2
RenownAwarded=130

[Salvo]
1=1,3,2,4
2=1,2,4
3=1,3,4
4=1,4
5=2,3
6=1,3
7=2,4

[Properties]
PeriscopeDepth=12
SnorkelDepth=12
DiveDepth=40;meters
CrashDepth=70;meters
MaxDepth=500;meters
SurfaceDepth=8;meters
TorpLaunchMaxDepth=20;meters
StormConditions=11,0.4;max wind speed [m/s], max rain intensity [0,1]

[EngineProperties]
AllStop=0.00
AheadSlow=0.25
AheadOneThird=0.57
AheadStandard=0.80
AheadFull=0.94
AheadFlank=1.00
BackSlow=-0.26
BackStandard=-0.40
BackFull=-0.53
BackEmergency=-0.66


Regards
Luca
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