Is SH5 the Future of Silent Hunter?
I'm wondering if the new interface, sub interior, crew interaction, and all the associated "features" that were introduced with SH5 will be the new standard for sub sims from Ubisoft Romania. It concerns me because despite the fact that some people are reporting they think it's neat, I'm willing to bet it will get old fast. I also have a hunch these new elements are tied to a broader strategy to make a sub sim that could be played more easily on a console (streamline the controls by minimizing how things happen and are initiated). In other words, Ubisoft may be trying to move the franchise to consoles were sales may be higher if they can attract a large enough crowd.
The DRM is a totally separate issue which I have a feeling will go away as it seems to be causing more ill will than anticipated.
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