Thread: GWX???
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Old 03-20-10, 11:23 AM   #6
Galanti
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Join Date: Apr 2004
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Quote:
Originally Posted by CCIP View Post
+1 to waiting on patch

Also, guys - the GWX team are not gods. They're people too. Let them have their well-deserved rest and don't pile expectations on them. They've done a great job - 3 versions over, at that - but that doesn't mean they're superhuman saviours of everything. Let's let things play out naturally - there is already a lot of new talent here who deserve a shot at this one without having to "live up" to the "gods".
Agreed - there's nothing "magical" about the any of the supermods out there. They are absolutely worthy of our adoration and respect, but the main ingredients are an ability to work like a mule, attention to detail and the strength to perservere in the face of unrelenting criticism and innumerable requests for changes.

There are quite a few giants in the SH4 community who I feel are more than capable of putting out a GWX for SH5. As an example, lurker_hlb3 has put out Operation Monsun to recreate the entire 1939-1945 U-boat war for SH4. He's incorporated a lot of of othe rmods to provide missing objects, graphical tweaks, but the actual campaign is all his, flotillas, convoys, bases, hunter-killer groups and all. An astounding feat. And don't get me started on his Run Silent, Run Deep mod for the PTO.
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