Quote:
Originally Posted by Zerogreat
Quote:
Originally Posted by ReubenJames
Using the 2D map, I can easily classify an unknown object as "hostile" thus allowing myself to assign it as a target to my weapons. So why do I have to go through the procedure to "classify" the target using "Hull/Conformal" sonar?
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You dont have to... you can guess and shoot at everything, sinking all those neutral yachts and fishing boats.. if it is your desire 
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That's why I am asking the above questions.
Sorry SquidB, I don't get all you have explained to me. What does NB stand for? I don't think in reality one will go to periscope depth for identification? That's for surface targets only isn't it?
I still do not understand the steps I am required to perform to complete an identification.
How many times I have to compute for a solution before I get a lock on to target? Does it automatically lock-on a target like in the air you lock on a target with just 1 click away?
By the way, do you guys remove AutoCrew every time you run a mission?