Quote:
Originally Posted by Rubini
Another approach could be a more difficult one: we can write a readme showing where to adjust (a given numbers from the modders) your own menu_1024 to fit any different resolution than the released one, and so on.
Well, isn't an easy decision... 
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Or different versions of the mod to cater different resolutions. The user has to pick the desired res and activate it JSGME. The benefit: larger resolutions can then display larger, more detailed and crisper graphics. And doing the gfx stuff in a higher resolution from scratch makes it easier too. As I have already said, downsizing the gfx is no problem, but fiddling with the menu.ini is. In fact, that's my usual workflow. I use 2x or 4x the desired final res and then downscale it. The only difference here is that there are a series of final image dimensions.