Quote:
Originally Posted by Hitman
Again Seeadler did it
It's only a rough guess right now, but I bet it is very easy to actually make use of the extra space. The menu.ini should be easily coaxable to place items there. So far, when you have a slide out item it is just doing that: Sliding out of the visible area, but not actually dissapearing. This is proof that you can actually put things there, so I bet we can do lots of incredible things with the extra space available. The only problem is writing it in, but that's more time consuming that difficult, once you know how it works.
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Hi Hitman,
I guess that you have saw the videos, now you can put all the TDCs on uzo/peris/attack map on the right side to uncluter the player area on the screen!

We also can design really dragable tools to be used on Nav map. We can add flags table or any other usefull stuff and the new available space. The imagination is our limit now.
On the other side we have found that some things are hardcoded. The Terrain map is mirrored when we use a more than 1024x768 area for the map (that is a real pity). Also the loading screens are stucked (hardcoded) to 1024x768. Well, these are the main (and perhaps unique) limitations to make a total port to WS. Luckely they are all workable limitations.
Me, Reece and JCwolf are working on making a basic "middle ground" complet WS mod. We shall like that you could join us.