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Old 03-19-10, 08:35 AM   #430
d85
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Join Date: Mar 2010
Posts: 23
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Quote:
Originally Posted by Aces View Post
@d85,

Hi,

As DD mentioned, there aren't any mods needed to run the interiors but be aware that in Thomsen's Sound Pack mod there are two files that will be overwritten when installing FM's Interiors mod the "command_en.cfg" and the "NSS_Uboat7_CR.dsd" files.

The commands.cfg file shouldn't be a problem but the "NSS_Uboat7_CR.dsd" file (as supplied with FM Interiors mod) will possibly stop Thomsen's mod from working as intended. I've had a look at "Thomsen's "NSS_Uboat7_CR.dsd" file and I think it would be okay to apply just this file after installing both mods as follows in JSGME:

Thompsen's Sound (minus NSS_Uboat7_CR.dsd)
FM's Interiors
the "NSS_Uboat7_CR.dsd" from Thomsen's Sound mod.

To accomplish this I'd make a new mod fix with the correct file structure containing only the "NSS_Uboat7_CR.dsd" from Thomsen's mod and call it something like FM-NI Fix for Thomsen's Sound Pack.

Then Dissable both FM interiors and Thompsen's mods in JSGME, rename the "NSS_Uboat7_CR.dsd" file inside the Tompsen's mod folder to "NSS_Uboat7_CR.dsd.bak" or suchlike as a backup. and then re-enable the mods in the above order.


The 3GB patch helped me even with 4GB RAM so well worth a try but the 3GB patch works when you have more than 3GB to enable the game's .exe to address more RAM.


Best Regards


Aces
I can see that all problem is sound mod because when i'm into the engine's room like i said i hear the sound working engines and when i increase the rounds of engines the sounds of the systems shotdowns (restarts).
In the other rooms i did have problems only into the engine's room

Regards!
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