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Old 03-18-10, 01:27 PM   #28
Hyfrydle
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Join Date: Apr 2007
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Just stumbled on this thread and the idea's are really sounding good. I especially like the talking to the officers to carry out tasks. Maybe they should have got rid of the storyline and concentrated on making the crew interaction actually useful. The enjoyment would come from been in the right place at all times on the sub.

Imagine a scenario where you have retired to your bunk for the night and the watch shouts ship spotted. In the stock game the map is available at all times but maybe it should only be available if your in the control room so first you would rush to the control room to check the contact and plot the course then speak to the navigator to order the course change including speed and depth.

Then you would have to order battle stations so that the sub is prepared for battle you would need to keep checking the range to the contact and probably go to the conning tower for a visual check.

This would actually make the 3D sub environment more meaningful and actually put the crew to use.

Regarding the problem of putting commands in the dialogue options I'm no modder but some do actually have an effect on the sub so there must be some way to do this. Hopefully not hard coded.

I've started to really enjoy the immersion in SH V and interacting with the crew would take this to another level.

Hope this makes sense.
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