View Single Post
Old 03-18-10, 12:05 PM   #78
GDFTigerTank
Machinist's Mate
 
Join Date: Apr 2009
Posts: 121
Downloads: 44
Uploads: 0
Default

The easiest way to do this is a linear relationship between hull damage and max speed:

ex. A ship with 50% hull damage has top speed decrease 50%


I disagree on the removal of the HP system though - the hp system needs to be kept for deck gun shots, flammable/dangerous cargoes/etc.
GDFTigerTank is offline   Reply With Quote