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Old 03-18-10, 11:35 AM   #6
Safe-Keeper
Ocean Warrior
 
Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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1) Wouldnt it nice to have a pub at the base. I mean to sit down and chat with other officers, captains? Drink with them... Would give a better atmosphere... They can do this?
Not only that, but also your own office, your commander's office (so that he won't have to come all the way down to the sub pen to speak to you), and possible the harbour area itself so you can walk down the pier looking at ships and whatnot.

I hope this can be added by modellers and coders. Or a patch/x-pack, for that matter.

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5) Why my crews morale drops to zero after I load the game?
Seriously annoying stock bug. Downloading the Morale Mod fixes this.

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6) 2-3 torpidos to sink a basic ship?
One of the many things in the game that are broken or unbalanced at the moment. There's a mod called Critical Hits or Better Torpedoes or something that adds to the damage your torps do. Think there's one for your deck gun, too.

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7) Have you ever noticed some bugs at dialogues? Like they always speak same sentences, sometimes changes.
I know, I feel like I'm playing Oblivion sometimes.

What's new with you?
What's new with you?
What's new with you?

It's you! The hero from Kvatch! This is truly an honour!
What's new with you?
It's you! The hero from Kvatch! This is truly an honour!
It's you! The hero from Kvatch! This is truly an honour!
What's new with you?

As Neal wrote in his review, the dialogue system has some good potential (it reminds me of the SH3 Commander feature where you could visit the pub and hear people talk about the goings of the war... but apparently the devs just didn't have time to fill it in. Should be fairly easy to add more dialogue with mods, but the problem is that we don't have the voice talents here, so any modded dialogue would either be without sound, or with new voices we'd have to record ourselves.
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