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Old 03-18-10, 03:06 AM   #14
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
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coming right along.......AOTD_Rhoenen did the officers for me for the officer shortcut bar.



more to do I've found lots of goodies that the devs disabled either because they didn't have time to finish or ??? The top heading indicator on the binoculars is an option. I finally figured out how to use my own option file and thus each page loads the option file. The option file defines what the page looks like and can do. This allows me to combine UIs into one mod AND to make a page available in the game that the user can go to to configure their UI (this page hasn't been implemented yet though). The map tools bar is intelligent now. It knows when to expand and contract and you can tell it not to expand when you expand the TAI (you can also minimize it when the TAI is expanded). The TAI is also intelligent now. It will not expand anymore (when it was minimized) when returning from the map view, external cam, or any other station (it stays minimized). I fixed all kinds of errors, there's been a lot.
The officer shortcut bar is SH3 style in the way it works. When you click on an officer a row of commands pops up above them. Then you select the command you want. They are basically like the commands from SH3. This gives the missing functionality (weather reports, gramophone, depth under keel, etc.) that's been missing from SH5.

Last edited by TheDarkWraith; 03-18-10 at 03:21 AM.
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