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Old 08-28-05, 03:25 PM   #15
Deamon
Commodore
 
Join Date: Apr 2002
Location: Germany
Posts: 642
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Quote:
Originally Posted by Syxx_Killer
Well, I probably wouldn't be classified as a hardcore simmer. I'm more casual with my games and sims especially.
Hmm, than you like sims like enigma rising tide ?

Quote:
A nice, wide array of options would be needed.
Hmm, that might be a challange, couse i aim for highest possible realism and challange with a very comprehensive training of the player. :hmm:

The training alone is like a big campaign! And will pull you through all areas of submarine warfare. I hope that won't be to hard for you. :hmm:

EDIT: I might add options but it still would require some knowledge you will have to go through in the virtual academy. My sim is suppose to be like falcon 4. The diving alone will be quite a comprehensive process.

It curtainly won't be like in SHIII where you push a button and are under water 30 seconds later. In IUF you will have to deal mutch more with your submarine alone. You will have to know alot and will learn alot. Learning is actualy one of the main purpuoses of my project. I want to simulate the operational, tactical and even nautical aspects to highest possible level of ditail and i hope casual gamers will not be overwhelmed with the responsibilitie they will be exposed to, especialy in sutch a technicaly poor equiped sub like U 1

Driving U 1 will be a big challange in many regards i can tell you

Deamon
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