Quote:
Originally Posted by Bilge_Rat
care to provide some details? I'm curious. 
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*** POTENTIAL SPOILER! DO NOT READ IF YOU DON'T WANT TO KNOW ANYTHING ABOUT THE AI! ***
There is AI code for operation plaster, pineapple, raspberry and creep attacks. I haven't checked to see if it all functions as it should, but I'm looking at it. I want to get ships to slowdown or stop to assess damage (I've got them to stop, but making them start up again will need some thought). Also, looking to see if I can do any realistic AI ASW, so they act intelligently, rather than relying on boosting their sensors.