Hmm, doesn't matter what it is. If I know what the damage values are, I can balance ship hull HP to a specific amount of shots. As you know I might raise them a bit, for example to allow for a third shot on a C2 or something, the bigger merchants, so you can sink them by flooding (sans the forced hollywood graphics from reaching 0 HP).
Really much appreciated.
80-160? Seems like a lot of variation.