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Old 03-16-10, 01:21 PM   #5
Ducimus
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Quote:
The good old fashioned functional UI
Quote:
SH5 more like SH3...
You know there is alot of that going around. Why do people want things more like SH3? Nostalgia? Resistance to change? You know, if all command accessiblity was in place, there is a good argument for the new styled UI. It's not in your way, and has a low footprint on the screen, plus it's more ACCURATE then the same old 6 dials that people have been staring at since 2005.

I admit, in SH4, i missed the SH3 UI, for one reason, and one reason only. Interaction with the crew! Well, we obviously have that now in Sh5, don't we? So why go backwards?


Hell, im reminded of a little mod called the "realistic embodyment mod" I dont know if i came up with it, or someone else did.

Here's what i wrote back in 2007:
Quote:
Realistic embodyment mod
Cause your hardcore and don't use the external camera.

Info:
It removes most shortcut keys and shortcut menu bar forcing the player to interact with the crew and move about the compartments as a real sub skipper would. You can however still "shout" commands to your crew via the officer menu on the bottom left of the UI.

Yup, no more jumping from the navigation map or control room to the attack periscope like a fart in the wind. Climb up that ladder to the conning tower captain! Want to check the captains log? its the little book on on the crew management table. Want to work out the damage control or crew assigments? You'll have to consult your charts, graphs and such at the crew management table. Want to man the hydrophones yourself? You'll have to walk over to your sonar man and tell him to shove a bun. Want to go back to the bridge after checking with the radioman? Its through the control room, and up the ladder
So anywho, i acknowledge that there's going to be a huge difference of opinion, and that there's two camps of folks in the UI department, Those who long wistfully for SH3, and those ready to try something new and move forward.
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