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Old 03-15-10, 09:08 AM   #73
Heretic
Commodore
 
Join Date: Mar 2005
Location: Nebraska
Posts: 617
Downloads: 240
Uploads: 2


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Quote:
Originally Posted by KarlSteiner View Post
Hi Heretic,
I use your excellent mod with the niew faces and bears.
IWO had a cap, now. Thanks.
Now another question:
Is it possible to alter the scrip,
that you delete the crewman without the binoc.?
And clone another one with binocs.
And than place them to the position of the deleted?
And bad weather related:
Is it possible with a script to put the Südwester-caps of SH3 on the hads?
Best regards
Karl
It's all a matter of animations. The animations have a fixed direction. The reason that one crewman doesn't use his binocs is because there are no animations pointing the right direction for him. I can have him use binocs if I face him forward or to the right, but those options are worse than what I have now.
Weather-related uniform changes would be possible if I had a way to determine the weather conditions. Currently, that doesn't seem possible. Also, there are no meshs/textures for rain gear. Down the road, once people figure out how to do the 3d stuff, that might change.
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