Quote:
Originally Posted by Frederf
Um, you're using the UZO which does not have a stadimeter. Yes, I know it does in the game but it's just a pair of binoculars in real life. The zoom level is different than the attack periscope so maybe the zoom difference is giving you an error in angular size? Also, real life the observation periscope didn't have a stadimeter either.
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Interesting theory.. I will have to test this when I get home from work today.
Could be that the stadimeter works erroneously in UZO and Obs. Periscope.
If it's not the case, then we need to bring fresh ideas to this. Stadimeter should work on the tallest object of the ship. And AFAIK that would be the top of the flag on the tallest mast.
btw. TheDarkWraith:
Would you know if it's possible to get a fine-tuning hotkey for dials? In one of the previous games, we could hold a button (shift or ctrl?) and rotating the dial would be done much more slowly. This fine tuning is important, because you need the most precise measurements when calculating long range torpedo solutions. It seems too fickle at the moment.