U-bones - actually I would argue that Ubi DID mislabel it.
I have seen the box - it said that a constant internet connection was required. If so - that was demonstratably untrue - because it is not a constant connection to the internet - but a constant connection THROUGH the internet to a Ubisoft validation server (or whatever they call it). Thus, the box should make clear that the game relies not only on your internet connection - but also their ability to make available their game service to you, the consumer.
I don't know about the EULA - my friend had already installed it and I wasn't that interested in seeing the license agreement, but I really wonder if it goes into detail (as it legally should) about how you playing gives Ubisoft the right to archive and use any data your use of the service may provide - like how often you play, how long you play, when you normally play (time of day), what games you play when using their service, etc. That really is the main reason behind this DRM - to provide easy and relatively free marketing data for Ubisoft. After all - what better way to find out where to put money into the next project than find out what people want to play the most of, right?
I detest piracy, and so some blame for this must go to the pirates IF this flop is due to attacks. Some must go to those who are unhappy with their purchase - because many people saw this coming. But the majority of blame must go to Ubisoft - because they chose to use OSP. The choice itself is not at fault (though it was a horrible choice) - but moving to a "service" platform without putting into place adequate infrastructure is their fault.
On top of it - they had this problem last weekend - and whether it be pirates - or a simple overload of the existing infrastructure - doesn't matter - because they failed to fix it since last weekend, as proven by those who posted with problems.
Ultimately - one could likely get past weekend #1 as an anomaly that Ubi got caught with its pants down. But to have a repeat of the problem again a week later demonstrates Ubisoft still have failed to adequately address the problem. How long will all of you accept this level of "service" from Ubisoft?
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Good Hunting!
Captain Haplo
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